package Raid;

import org.lwjgl.opengl.GL11;
import org.newdawn.slick.geom.Rectangle;


public class Air extends Block{

	static String[] texNames = {"res/char.png"};
	
	public Air(double startx, double starty){
		x = startx;
		y = starty;
		id = Type.AIR;
		solid = false;
		mask = new Rectangle((float)x, (float)y, (float)width, (float)width);
	}
	
	
	public void render(){
	}
	
	public void update(){	
	}
	
	public boolean takeDamage(double damage){
		return false;
	}
	
}
